Tuesday, January 3, 2017

Today's New Season 5 AL Releases

This Month's releases is all about giving every tier a chance to play something new! We got a new 2 part 8 hour (2x 4 hours) adventure in the Tier 3 Category, a 4 hour Tier 2, and a 2 hour Tier 1.

Some of these adventures also include some secret missions

There are also some new Digital Map/Fantasy Ground Module Releases available as well!



East of Beregost, nestled in the outskirts of the Wood of Sharp Teeth, Durlag’s Tower has intrigued and yet stymied adventurers for decades. Stuffed full of mechanical traps and arcane wards, and rumored to be inhabited by fiends, very few have managed to extract any REAL treasure from the former home of Durlag Trollkiller. However, a powerful item in the ancient fight against the giants is said to be housed there, and the cloud giant Baron Rajiram has committed significant resources toward recovering it. After a pleasant tea in her garden, SEER calls upon you to beat him there and put a stop to his efforts! Part 1 of 2.
  • Author: Alan Patrick
  • Characters of Level 11-16
  • Playtime: 4 hours

East of Beregost, nestled in the outskirts of the Wood of Sharp Teeth, Durlag’s Tower has intrigued and yet stymied adventurers for decades. Stuffed full of mechanical traps and arcane wards, and rumored to be inhabited by fiends, very few have managed to extract any REAL treasure from the former home of Durlag Trollkiller. However, a powerful item in the ancient fight against the giants is said to be housed there, and the cloud giant Baron Rajiram has committed significant resources toward recovering it. After a pleasant tea in her garden, SEER calls upon you to beat him there and put a stop to his efforts! Part of 2 of 2.
  • Author: Alan Patrick
  • Characters of Level 11-16
  • Playtime: 4 hours

SEER has learned of an attempt to intimidate Gralm, an ettin, and his followers into joining Bad Fruul’s army. HSING comes forth to communicate that she wants you to see if you can find some way to either insure Gralm remains neutral, or to encourage the creature to challenge Bad Fruul to single combat in the hopes that he might wrest control of the hill giant’s forces and turn them back from Parnast.
  • Author: Rydia Vielehr
  • Characters of Level 1-4
  • Playtime: 2 hours

The origin of runes has long been lost to the majority of sages and wizards, save those with giant blood. However, with the shattering of the Ordning, the magic of runes has once again emerged into the Realms. Adventurers must delve into a ruined complex beneath the Spine of the World, suspected by SEER to be the birthplace of that arcane tradition.
  • Author: Travis Woodall
  • Characters of Level 5-10
  • Playtime: 4 hours

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